Frontend User Interface
"Hand Crafted" UI elements.
I was able to work on the breakthrough title, Project Spark, as an UI Artist and Designer. I started the project about midway into the development cycle and even at that stage, was blown away by the potential of the game. Project Spark is an open-world digital canvas that enables anyone to build, play, and share whatever they can imagine. It's a powerful, yet simple way to enjoy your own worlds, stories, and games.
When I first joined the project, we were developing for tablet/PC. Later on we added Xbox One and Xbox 360. This proposed a huge challenge for our UI team as we had to design for touch, mouse/keyboard and controller.
We wanted to really focus on pushing content to the user. We knew that there were going to be two categories of users: players and creators (and we hoped a fusion of both). For that reason, our system for finding content had to be easy.